The Concept Art of Phyrexia
Yawgmoth, father of machines
Early evolution of Yawgmoth’s human form - Book illustration by Mark Tedin
One of the many manifestations of Yawgmoth’s “ultimate” form - Illustration from The Duelist by Mark Tedin
The Nine spheres of Phyrexia
The Nine Spheres of Pyrexia
Initial concept for the spheres/layers of old Phyrexia
Illustration of “Machine Hell”, which would eventually become modern Phyrexia as we know it today
legendary phyrexians
Tsabo Tavoc marker illustration from the world guide for ‘Invasion’ - Art by set Co-Art Director Dana Knutson
Tsabo Tavoc side profile from the official world guide - Art by set Co-Art Director Dana Knutson
Gix from the official world guide
Planar Portals
Portal ship closed for flight - Concept by Mark Tedin
Portal ship opening a dimensional gateway - Concept by Mark Tedin
Phyrexian visual design
Plaguebearer - Concept by Dana Knutson
Black/Red Phyrexian - Concept by Dana Knutson
Hollow Dogs - Concept by Chippy
Advanced Phyrexian anatomy, including the brain casing and spell valve - from the Phyrexian style guide.
Phyrexian creature - Art from The Duelist
Phyrexian shrine - Art from The Duelist
Phyrexian anatomical notes - Concepts by Chippy
Phyrexian anatomical notes
Phyrexian visual design - Art by Anthony Waters, Kev Walker, and Mark Tedin