Lorwyn / Shadowmoor
Shaped by the great aurora
Instead of a usual day and night cycle, the plane known as both Lorwyn and Shadowmoor is one that exists in one of two phases for 300 years at a time. The plane of Lorwyn is one of eternal midsummer and day inspired by classic European fairytales, where almost all beings and bright and playful. In contrast, the plane it becomes after The Great Aurora, Shadowmoor, is one of eternal dusk and finds the denizens of the plane transformed into twisted versions of themselves filled with malice and hatred. Lorwyn and Shadowmoor share mostly the same topographic and populous traits, including being one of the few human-less planes in the multiverse. Beautiful elves, stalwart kithkin, bumbling giants, tricky faeries, rambunctious boggarts, passionate flamekin, and erudite merfolk make up the majority of the plane’s life. However, there are other creatures, such as the ever-shifting changelings, the bizarre and conceptual elementals, and dormant beasts like dragons and great demon-hounds that only emerge during Shadowmoor’s cycle.
Sets FEATURING LORWYN-SHADOWMOOR
Lorwyn - October 2007
Morningtide - February 2008
Shadowmoor - May 2008
Eventide - July 2008
Gods & avatars
Oona - “The Great Mother, and God of Lorwyn’s faeries.
The Spirit-Avatars of Shadowmoor - Ten powerful beings each associated with two colors of mana that emerge during Shadowmoor’s phase.
The Overbeing of Myth
The Deus of Calamity
The Demigod of Revenge
The Oversoul of Dusk
The Nobilis of War
The Dominus of Fealty
The Deity of Scars
The Godhead of Awe
The Ghastlord of Fugue
The Divinity of Pride