Located on the plane of Amonkhet
Arriving at the city - Scene by Daarken
Parting the Heckma - Scene by Daarken
Uncovering the honored dead - Scene by Daarken
Gideon’s Intervention - Scene by Daarken
Saving Samut - Scene by Daarken
Showdown with Razaketh - Scene by Daarken
The Hour of Glory - Scene by Daarken
The Hour of Promise - Scene by Daarken
The Hour of Eternity - Scene by Daarken
The Hour of Devastation - Scene by Daarken
Fleeing Naktamun - Art by Mathias Kollros
‘Champions’ tonal illustration - Art by Ryan Alexander Lee
Races of Amonkhet in profile from the world guide
Blue-Aligned Aven Reference from the world guide - Art by Sam Burley
Aven Reference from the world guide - Art by Sam Burley
White-Aligned Aven Reference from the world guide - Art by Sam Burley
Minotaur concept and posing from the world guide - Art by Sam Burley
Minotaur Reference from the world guide - Art by Sam Burley
Vizier face designs - Concepts by Ryan Alexander Lee
Samut, Planeswalker - Concept by Daarken
Aniok Reference from the world guide - Art by Sam Burley
Amonkhet Concept - Art by Sam Burley
Amonkhet Marketing Art - by Greg Rutkowski
Luxa river detail - Art by Sam Burley
Amonkhet inner temple - Art by Sam Burley
Obelisk and Temple design guidelines from the world guide
Outside the Heckma - Art by Sam Burley
Desert Lands - Art by Sam Burley
The Curse of Wandering - Concept by Ryan Alexander Lee
Jackal zombie concept - Art by Ryan Alexander Lee
Hazoret - Art by Chase Stone
Oketra concept page from the official world guide
Rohonas concept - Concept by Ryan Alexander Lee
Bontu concept - Concept by Ryan Alexander Lee
Angel of Amonkhet concept - Art by Ryan Alexander Lee
The Scorpion God concept - Concept by Ryan Alexander Lee
The Locust God concept - Concept by Ryan Alexander Lee
The Scarab God concept - Concept by Ryan Alexander Lee
Eternals concept - Art by Ryan Alexander Lee
Concept for Lazotep transformation - Art by Ryan Alexander Lee